Thunder Unicorn
LIGHT 5

Thunder Unicorn

  • ATK:
  • 2200

  • DEF:
  • 1800

  • View:
  • 3042




1 Beast-Type Tuner + 1 or more non-Tuner monsters Once per turn, during your Main Phase, you can select 1 face-up monster your opponent controls. It loses 500 ATK for each monster you control, until the End Phase. During the turn this effect is activated, no other monsters can attack, except this card.




 
 
AI Power Analysis
Board breakerConfidence: MediumEvaluated Oct 7, 2026
55± 6/ 100
Power Score
Intrinsic 56
Deck 54

Thunder Unicorn — Power Evaluation

Final Score: 55 ± 6 · Confidence: Medium

  • Intrinsic: 56 · Deck: 54 · Meta: provisional
  • Primary role: Board breaker · Secondary: Boss/End-board

Why it scores here

Thunder Unicorn is a Level 5 Synchro that converts a Tuner plus non-Tuner base into one 2200 ATK body. Its real value is a once-per-turn Main Phase effect that cuts one opponent monster's ATK by 500 for each monster you control, plus a turn-long lock on other attackers. That is soft board-breaking, not a clean removal or negation. The 2200 ATK and 1800 DEF earn no points on their own, and the 27-deck sample only confirms it is consistently run at about one copy across 12 archetypes; it does not raise the score. Combo data is absent, so conversion is text-only and the score stays in the mid range.

Axis scores

Axis Score Evidence
Accessibility 60 Run in 27 of the sampled decks across 12 archetypes at an average of 1.11 copies, with staple partners such as Monster Reborn and One for One (observed; the Synchro route itself is verified from text).
Combo & Conversion 40 No recorded boards exist, so the one-card-to-full-board conversion is inferred only from text: one body plus a debuff (inferred).
Resource Economy 30 No card advantage, draw, or recursion appears in the text, so the card is roughly even at best (verified from text).
Effect & Interaction 55 Its once-per-turn ATK reduction scales with monsters you control and is paired with an attack lock on other monsters, giving soft interaction in the Main Phase only (verified from text; the scaling is an inference about impact).
Material Utility 45 Usable as a Level 5 LIGHT Beast body, but no material-use evidence was supplied, so the value of its body after the effect is negated stays inferred.
Resilience & Flexibility 40 The effect is once per turn and Main-Phase only, and the card has no second zone or turn of value, so one response can stop it (inferred from text).
Deck-Building Efficiency 70 Typically runs as a single copy with no garnet, lock, or floodgate cost; the Tuner plus non-Tuner requirement is the only restriction (verified from deck copy counts and text).

Calculation

Weight profile: 0.7 Board breaker + 0.3 Boss/End-board. Intrinsic ≈ 56, Deck ≈ 54, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Consistent single-copy inclusion across 12 archetypes and 3 gameplay types
  • Main-Phase ATK reduction that scales with the controller's board, plus an attack lock on other monsters
  • Cheap to run, with no garnets or locks in its requirements

Weaknesses

  • Once per turn and Main-Phase only, so it cannot act as a response
  • No card advantage or recursion
  • No recorded combo evidence showing it converts into a full board

Counters / choke points

  • Any response that stops the Synchro Summon or removes the target before the effect resolves (inferred from the once-per-turn, Main-Phase timing; no specific counter cards are in the evidence)

Best use

Board breaker that shrinks a single opposing monster and locks other attackers for a turn. Decks: Synchro-based decks that run Monster Reborn and One for One alongside it. Suggested copies: 1.

Evidence & gaps

  • Verified: Effect text: once-per-turn Main Phase ATK reduction of 500 per monster you control, plus a turn-long attack lock on other monsters; 27 sampled decks, average 1.11 copies, 12 distinct archetypes, 3 gameplay types; Synchro requirement: one Beast-Type Tuner plus one or more non-Tuner monsters
  • Observed: Top partners (Monster Reborn 81.5%, One for One 77.8%) co-occur in the sampled decks but are generic staples, so they do not show power by themselves
  • Inferred: The ATK reduction makes it a board breaker, not a removal card; Its body still provides a Level 5 LIGHT Beast material after the effect is negated
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no starter-count data — deck resilience is inferred from archetype spread alone no material-use data — material utility is inferred from text











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